給家長:這款遊戲練什麼?For parents: what does this game practise?

阿公教我下象棋:6~10 歲象棋入門遊戲

分三段:第一段「認識棋子」一次學一種棋子(車、馬、炮、兵、相、仕、帥),用它吃掉棋盤上的糖果,會遇到馬腳被擋、象眼被擋、炮要隔一顆才能吃、帥和將不能照面等規則;第二段「將軍小挑戰」是 8 題一步將死;第三段和電腦對手「阿公」下完整的一盤,阿公會依孩子的勝負調整強弱。也可以兩個人在同一台裝置上對下。

點一顆棋子就會亮出能走的位置,點到不能走的地方會說明原因;可以開「危險提示」,標出會被吃掉的棋子。完整對局每盤可以悔棋 3 次(會少一顆星)。為了讓孩子好理解,和棋規則有簡化:同一個局面出現 3 次,或雙方各走 60 步都沒有吃子,就算和棋;長將、長捉的正式判例不另外判。這款放在奇玩星的「動腦休息區」,不是數學遊戲,不算每日任務和課綱進度;家長可以在家長專區設定要不要先完成每日任務才能玩。免費、無廣告、不用註冊,沒有線上對戰。

Grandpa’s Xiangqi Lessons: Chinese chess for ages 6–10

Three chapters: first, meet one piece at a time (chariot, horse, cannon, soldier, elephant, advisor, general) and use it to collect candies, learning rules such as the blocked horse leg, the blocked elephant eye, the cannon needing a screen to capture, and generals never facing each other. Second, 8 checkmate-in-one puzzles. Third, a full game against Grandpa, the computer opponent, who gets stronger or easier depending on how the child does. Two players can also play on one device.

Tapping a piece shows where it can go, and tapping somewhere it can’t go explains why. An optional danger hint marks pieces that can be captured. In full games, three undos are allowed per game (each costs a star). To keep it simple, a draw is declared when the same position appears 3 times or 60 moves each pass without a capture; formal perpetual-check rulings are not applied. It lives in WonderPlay’s Brain Break corner: it is not a maths game and does not count towards daily missions or curriculum progress. On the parent page you can ask for daily missions to come first. Free, no ads, no sign-up, and no online play.